This content is meant to serve as portfolio material to act as a demonstration for job applications only, and will not be used otherwise. I do not own the rights to the video games portrayed on this page, and the content was acquired through access on the public domain. The music and many of the sound designs demonstrated are original material created by Swen Fettermann, and the rights are not shared with any other organization.
This video is the same from the main page of this website. I composed the music entirely with synthetic instruments. I also designed all of the sound effects.
Though not audio related (yet) this is my own project in game designing. As of Nov2022 I'm focusing on building and animating the first two characters before I finish the game coding. This will enable me to properly test the game code. Right now the game itself is using some free character models from Unity, and I'd prefer to get it to at least look more like what I'm going for.
The video starts with a demonstration of the video game Tower Defense with my music, and some of the sound designs were also mine, some weren't. Then I present a tutorial of the work I did in Wwise, and how I incorporated it into Unity.
Video Game music using FMOD.
The music was intended for a level on a 1st person shooter